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	<title>woo, tangent &#187; Sketchbook</title>
	<atom:link href="http://wootangent.net/tag/sketchbook/feed/" rel="self" type="application/rss+xml" />
	<link>http://wootangent.net</link>
	<description>lsd&#039;s rants about games, music, linux, and technology</description>
	<lastBuildDate>Sun, 13 May 2012 07:25:07 +0000</lastBuildDate>
	<language>en</language>
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		<title>rpm 2012 post-mortem: release</title>
		<link>http://wootangent.net/2012/04/rpm-2012-post-mortem-release/</link>
		<comments>http://wootangent.net/2012/04/rpm-2012-post-mortem-release/#comments</comments>
		<pubDate>Wed, 04 Apr 2012 12:41:28 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[RPM]]></category>
		<category><![CDATA[cd]]></category>
		<category><![CDATA[name-your-price]]></category>
		<category><![CDATA[rpm12]]></category>
		<category><![CDATA[Sketchbook]]></category>
		<category><![CDATA[vinyl]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=2060</guid>
		<description><![CDATA[I think I&#8217;ve post-mortem-ed my RPM album to death, but I did want to talk a little about the final release. The official release is, of course, on my Bandcamp page, alongside my compilation album of older tracks, sketchbook: vol &#8230; <a href="http://wootangent.net/2012/04/rpm-2012-post-mortem-release/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I think I&#8217;ve post-mortem-ed my RPM album to death, but I did want to talk a little about the final release. The official release is, of course, on my <a href="http://pneuman.bandcamp.com/album/far-side-of-the-m-n">Bandcamp page</a>, alongside my compilation album of older tracks, <a href="http://pneuman.bandcamp.com/album/sketchbook-vol-1"><i>sketchbook: vol 1</i></a>. At first, I had the album available only as a free download, but after receiving a bunch of positive feedback, and discussing it with some of my fellow open-source musicians, I decided to make it a pay-what-you-want download, with a $0 minimum.</p>
<p>The sales figures so far have been a very pleasant surprise. To be honest, any sales at all would&#8217;ve been a pleasant surprise &#8212; I&#8217;m just happy when people bother to download my work at all &#8212; so I was very glad to make enough cash to buy a nice plugin or two (right now I thinking about <a href="http://www.loomer.co.uk/aspect.htm">Loomer Aspect</a>).</p>
<h3>Physical release?</h3>
<p>Out of interest, I also looked in to what it&#8217;d cost to produce physical copies to sell. CDs aren&#8217;t too expensive to get made &#8212; CD duplicators just burn CD-Rs, so it&#8217;s cost-effective to make even very small quantities, like 20-50 discs. Even so, I don&#8217;t think I&#8217;d be able to sell even a small run of CDs; I really like my CD design, but I don&#8217;t think a CD is special enough to really warrant the cost increase over a digital download. </p>
<p>If anyone does desperately want a CD copy, let me know! I&#8217;d be happy to make a few more by hand, even if the disc is still just a plain CD-R with the name scrawled on it.</p>
<p>Vinyl would be far more awesome, but it&#8217;s also far more expensive because of its up-front costs; the absolute smallest practical run size is 100 discs, at about US$1200-1500 total, which is far more than I can sell. If my next album turns out really well, though, I&#8217;ll think seriously about making vinyl copies, even if I have to pre-sell most of them before getting them pressed.</p>
<h3>Next steps</h3>
<p>My RPM album was meant to be a source of rough new material that I could then sort through and rework in to a few proper tracks, but now I&#8217;m not so sure about doing that. These tracks aren&#8217;t as rough as I expected, and putting them together in to an album has given them a real sense of finality, so I think I&#8217;d prefer to move on to something entirely new.</p>
<p>I have some ideas, but whatever comes next, I plan to approach it in a more RPM-like fashion, sketching out a bunch of tracks and then deciding what works and what doesn&#8217;t. My earlier tracks were all written, recorded, and mixed from start to finish in isolation, one-at-a-time, and I think that shows.</p>
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		<title>sketchbook: sooperlooping the rhodes</title>
		<link>http://wootangent.net/2012/01/sketchbook-sooperlooping-the-rhodes/</link>
		<comments>http://wootangent.net/2012/01/sketchbook-sooperlooping-the-rhodes/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 13:09:17 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Linux]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Sketchbook]]></category>
		<category><![CDATA[ardour]]></category>
		<category><![CDATA[jrhodes]]></category>
		<category><![CDATA[sooperlooper]]></category>
		<category><![CDATA[timemachine]]></category>
		<category><![CDATA[vm1]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=1739</guid>
		<description><![CDATA[I&#8217;m starting the new year the right way this year &#8212; with a sketch! It&#8217;s just a rough, simple, improvised jam, captured using SooperLooper, but I love the mood that the sound of the Rhodes imparts, especially as more note &#8230; <a href="http://wootangent.net/2012/01/sketchbook-sooperlooping-the-rhodes/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m starting the new year the right way this year &#8212; with a sketch! It&#8217;s just a rough, simple, improvised jam, captured using SooperLooper, but I love the mood that the sound of the Rhodes imparts, especially as more note sustain over the top of each other and intermingle. I put the Rhodes sound through a rotary speaker emulation (Calf&#8217;s, in this case), and the melody part went my VM1 delay pedal, but it&#8217;s otherwise free of processing. It doesn&#8217;t really need much, anyway &#8212; those high notes sustaining that are left at the end are just magic. </p>
<p>SooperLooper is great for capturing new track ideas, especially for the kind of music I make, which is often driven by repeating patterns. In the past I&#8217;ve started with a drum beat and recorded loops on top of that, but this time I went freestyle. The nanoKONTROL is great for controlling it &#8212; I was able to add a bunch of empty loops, and map a separate fader and record button to each of them, making it easy to both record your loops and control their playback afterward. Once I had some appropriate loops I just played them all at the same time, using the faders to control their relative volumes while recording the output straight in to JACK Timemachine.  </p>
<p>I don&#8217;t know if this sketch will go any further than this, but with some glitchy drums, some additional synth parts, and a bit more complexity (like, more than two chords), I think it could work as a track.</p>
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<a href="http://wootangent.net/~lsd/music/sketchbook/ongoing/20120117.mp3">mp3</a> | <a href="http://wootangent.net/~lsd/music/sketchbook/ongoing/20120117.ogg">vorbis</a> | 2:51</p>
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		<slash:comments>3</slash:comments>
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		<title>sketchbook: rd3 groovebox for android</title>
		<link>http://wootangent.net/2010/09/sketchbook-rd3-groovebox-for-android/</link>
		<comments>http://wootangent.net/2010/09/sketchbook-rd3-groovebox-for-android/#comments</comments>
		<pubDate>Mon, 20 Sep 2010 13:40:30 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Sketchbook]]></category>
		<category><![CDATA[303]]></category>
		<category><![CDATA[808]]></category>
		<category><![CDATA[rd3 groovebox]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=790</guid>
		<description><![CDATA[Audio apps for Android are still coming of age, fighting a bit of an uphill battle against the platform&#8217;s current latency limitations, but there are already a few neat options, ranging from fun toys to genuinely useful tools. Somewhere between &#8230; <a href="http://wootangent.net/2010/09/sketchbook-rd3-groovebox-for-android/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Audio apps for Android are still coming of age, fighting a bit of an uphill battle against the platform&#8217;s current latency limitations, but there are already a few neat options, ranging from fun toys to genuinely useful tools. Somewhere between those two extremes sits <a href="http://www.mikrosonic.com/rd3">RD3 Groovebox</a>, which combines a 303-style synth and sequencer with an 808/909-style drum machine.</p>
<p>The drum machine certainly isn&#8217;t as full-featured as <a href="http://www.nikotwenty.com/">Electrum</a>, with a fixed 16-step layout and just a few sets of built-in sounds, and the 303 is similarly simple, with just the classic options you&#8217;d expect (three-octave range, no real velocity, etc.). It all works really well, though, and it&#8217;s great fun to play around with, especially once you get your fingers on the 303&#8242;s real-time controls. That unavoidable Android latency is there, but because everything&#8217;s sequenced, it never seems to get in the way.</p>
<p>You can write four patterns for both the 303 and drum machine, which is just enough to scrape out a basic song; here, then, is such a song! There&#8217;s nothing here you haven&#8217;t heard before &#8212; just some simple 303 lines and 909 drums &#8212; but it was still fun to make. RD3 has no export facility (you can save your songs, but only in its own format), so i had to use my laptop&#8217;s line-in to record it.</p>
<p>RD3 is 3.49&euro;, which is perhaps a little steep for what&#8217;s there, but it&#8217;s definitely a lot of fun, and with a few additions, such as audio export, more patterns, and some effects, it could be a cracking little app. Check it out!</p>
<p><!-- degradable html5 audio and video plugin --><div class="audio_wrap html5audio"><audio controls id="html5audio-1" class="html5audio"><source src="http://wootangent.net/~lsd/music/sketchbook/ongoing/20100920.ogg" type="audio/ogg" /><source src="http://wootangent.net/~lsd/music/sketchbook/ongoing/20100920.mp3" type="audio/mpeg" /><a href="http://wootangent.net/~lsd/music/sketchbook/ongoing/20100920.mp3" title="Click to open" id="f-html5audio-1">Audio MP3</a><script type="text/javascript">AudioPlayer.embed("f-html5audio-1", {soundFile: "http://wootangent.net/~lsd/music/sketchbook/ongoing/20100920.mp3"});</script></audio></div><br />
<a href="http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20100920.mp3">mp3</a> | <a href="http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20100920.ogg">vorbis</a> | 2:46</p>
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		<slash:comments>2</slash:comments>
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		<title>sketchbook: a sooperlooper jam</title>
		<link>http://wootangent.net/2010/06/sketchbook-a-sooperlooper-jam/</link>
		<comments>http://wootangent.net/2010/06/sketchbook-a-sooperlooper-jam/#comments</comments>
		<pubDate>Sat, 19 Jun 2010 09:20:07 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Releases]]></category>
		<category><![CDATA[Sketchbook]]></category>
		<category><![CDATA[ardour]]></category>
		<category><![CDATA[jam]]></category>
		<category><![CDATA[rakarrack]]></category>
		<category><![CDATA[sooperlooper]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=623</guid>
		<description><![CDATA[SooperLooper is proving to be a lot of fun! Last weekend I fired it up and did some impromptu jamming, following this basic formula: Slap together a basic four-bar drum pattern in Hydrogen Export that pattern as a loop and &#8230; <a href="http://wootangent.net/2010/06/sketchbook-a-sooperlooper-jam/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://sonosaurus.com/sooperlooper/">SooperLooper</a> is proving to be a lot of fun! Last weekend I fired it up and did some impromptu jamming, following this basic formula:</p>
<ul>
<li>Slap together a basic four-bar drum pattern in Hydrogen</li>
<li>Export that pattern as a loop and import it in to SooperLooper as loop 1</li>
<li>Play a bunch of random crap over the top, and if it sounds okay, grab a loop of it</li>
<li>Lather, rinse, repeat</li>
</ul>
<p>I saved those sessions, and had a quick stab at turning one of them in to a proper track, which I call &#8220;sl3&#8243;, by importing the loops in to Ardour and moving/coping them in to an arrangement. I also threw in some effects for good measure: EQ, a couple of delays (can&#8217;t help myself with those!), and an insert out to Rakarrack to add some guts to my fairly limp bass loop. I&#8217;m sure I could make it more interesting by re-recording a few parts &#8212; replacing the drum loop with a properly programmed part with a bit of variety, for instance &#8212; but hey, for an hour-and-a-half&#8217;s work, I think it sounds okay!</p>
<p><!-- degradable html5 audio and video plugin --><div class="audio_wrap html5audio"><audio controls id="html5audio-2" class="html5audio"><source src="http://wootangent.net/~lsd/music/sketches/sl3/sl3.ogg" type="audio/ogg" /><source src="http://wootangent.net/~lsd/music/sketches/sl3/sl3.mp3" type="audio/mpeg" /><a href="http://wootangent.net/~lsd/music/sketches/sl3/sl3.mp3" title="Click to open" id="f-html5audio-2">Audio MP3</a><script type="text/javascript">AudioPlayer.embed("f-html5audio-2", {soundFile: "http://wootangent.net/~lsd/music/sketches/sl3/sl3.mp3"});</script></audio></div><br />
<a href="http://electronaut.linuxgamers.net/~lsd/music/sketches/sl3/sl3.mp3">mp3</a> | <a href="http://electronaut.linuxgamers.net/~lsd/music/sketches/sl3/sl3.ogg">vorbis</a> | 2:27</p>
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		<slash:comments>0</slash:comments>
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		<title>sketchbook: phasex shenaningans</title>
		<link>http://wootangent.net/2010/05/sketchbook-phasex-shenaningans/</link>
		<comments>http://wootangent.net/2010/05/sketchbook-phasex-shenaningans/#comments</comments>
		<pubDate>Mon, 17 May 2010 14:01:24 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Sketchbook]]></category>
		<category><![CDATA[phasex]]></category>
		<category><![CDATA[qsynth]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=536</guid>
		<description><![CDATA[This one comes right from the Where The Hell Were You Last Month department &#8212; playing around with PHASEX, one of the more feature-packed and better-sounding softsynths for Linux. PHASEX&#8217;s interface is a little confusing at first because it has &#8230; <a href="http://wootangent.net/2010/05/sketchbook-phasex-shenaningans/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>This one comes right from the Where The Hell Were You Last Month department &#8212; playing around with <a href="http://www.sysex.net/phasex/">PHASEX</a>, one of the more feature-packed and better-sounding softsynths for Linux. PHASEX&#8217;s interface is a little confusing at first because it has some interesting and unique features, but at its core it&#8217;s essentially an analog modeling synth.</p>
<p>One very cool feature that I only just discovered, though, is the support for audio input. Lots of hardware synths have audio inputs, which you can use to run external audio through the synth&#8217;s filters and effects, and that&#8217;s exactly what the inputs in PHASEX do, too. There&#8217;s even an envelope follower, so it can trigger its filter envelope based on the level of the incoming signal. It&#8217;s exactly the kind of thing that might have been brilliantly handy when I was making that sample-based Tunestorm piece!</p>
<p>This, then, is a cello sound from Qsynth running through PHASEX &#8212; I&#8217;ve used the filters with a bit of resonance added (shifting the cutoff on the fly with the mod wheel), and a square wave for amplitude modulation to gate the sound.</p>
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<a href="http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20100517.mp3">mp3</a> | <a href="http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20100517.ogg">vorbis</a> | 60 seconds</p>
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		<slash:comments>0</slash:comments>
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		<title>sketchbook: enjoy the silence</title>
		<link>http://wootangent.net/2010/04/sketchbook-enjoy-the-silence/</link>
		<comments>http://wootangent.net/2010/04/sketchbook-enjoy-the-silence/#comments</comments>
		<pubDate>Sat, 03 Apr 2010 02:04:40 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Releases]]></category>
		<category><![CDATA[Sketchbook]]></category>
		<category><![CDATA[blofeld]]></category>
		<category><![CDATA[depecehe mode]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=479</guid>
		<description><![CDATA[Here&#8217;s one for the Depeche Mode fans &#8212; a cover of Enjoy the Silence, which is fairly faithful to the original. Since buying my fancy-pants mic last year I hadn&#8217;t actually sung anything (even though I have done a crapload &#8230; <a href="http://wootangent.net/2010/04/sketchbook-enjoy-the-silence/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s one for the Depeche Mode fans &#8212; a cover of <i>Enjoy the Silence</i>, which is fairly faithful to the original. Since buying my fancy-pants mic last year I hadn&#8217;t actually sung anything (even though I have done a crapload of podcast recording), so this is me correcting that, and also having some fun with synths and sequencing. I did a lot of this on the laptop, so there are more Linux soft synths in there, but I still pulled out the Blofeld for the bass and the &#8220;beeeeow&#8221; sound in the chorus. Let me know what you think of the results!</p>
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<p><a href="http://electronaut.linuxgamers.net/~lsd/music/enjoythesilence.mp3">mp3</a> | <a href="http://electronaut.linuxgamers.net/~lsd/music/enjoythesilence.ogg">vorbis</a> | 4:10</p>
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		<slash:comments>4</slash:comments>
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		<title>sketchbook: supercollider? i just met her!</title>
		<link>http://wootangent.net/2010/03/sketchbook-supercollider-i-just-met-her/</link>
		<comments>http://wootangent.net/2010/03/sketchbook-supercollider-i-just-met-her/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 13:06:10 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Sketchbook]]></category>
		<category><![CDATA[Technical]]></category>
		<category><![CDATA[supercollider]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=433</guid>
		<description><![CDATA[It took some doing, but I got SuperCollider running a sequenced filter cutoff pattern effect. It actually does a little more than just changing the filter cutoff &#8212; it also gates the incoming sound, to get more of a synth &#8230; <a href="http://wootangent.net/2010/03/sketchbook-supercollider-i-just-met-her/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>It took some doing, but I got SuperCollider running a sequenced filter cutoff pattern effect. It actually does a little more than just changing the filter cutoff &#8212; it also gates the incoming sound, to get more of a synth arpeggio effect. Here&#8217;s a sample, running a cello sound (a soundfont played by Qsynth), with a stereo delay added for good measure:</p>
<p><object type="application/x-shockwave-flash" data="http://wootangent.net/flash/player_mp3_maxi.swf" width="200" height="20"><param name="movie" value="http://wootangent.net/flash/player_mp3_maxi.swf" /><param name="FlashVars" value="mp3=http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20100310.mp3" /></object><br />
<a href="http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20100310.mp3">mp3</a> | <a href="http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20100310.ogg">vorbis</a> | 44 seconds</p>
<p>You can check out the code after the jump: <span id="more-433"></span></p>
<pre>
TempoClock.default.tempo = 2; // 120 BPM

SynthDef(\audioinfilt, { |freq = 300, sustain = 1|
  var sig;

  sig = MoogFF.ar(SoundIn.ar(0), freq, 2.5) *
    EnvGen.kr(Env.linen(0.01, sustain, 0.01, 0.7), doneAction: 2);

  Out.ar(0, sig ! 2); // sig ! 2 is the same as [sig, sig]
}).send(s);

a = Task({
  var delta = 0.25;

  loop {
    [100, 800, 8000, 600, 3000, 1000, 150, 300].do({ |cutoff|
      Synth(\audioinfilt, [freq: cutoff, sustain: delta * 0.5]);

      delta.wait;
    });
  }
});

a.play;
</pre>
<p>The <i>SynthDef</i> defines a synth routine that plays a chunk of audio from the audio inputs, run through a filter, while the <i>Task</i> section defines the pattern, looping through an array of values and kicking off a synth for each value.</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>sketchbook: ambient exploration</title>
		<link>http://wootangent.net/2010/03/sketchbook-ambient-exploration/</link>
		<comments>http://wootangent.net/2010/03/sketchbook-ambient-exploration/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 13:23:57 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Sketchbook]]></category>
		<category><![CDATA[ambient]]></category>
		<category><![CDATA[vm1]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=413</guid>
		<description><![CDATA[After that Tunestorm bit I&#8217;ve been keen to try something different and experiment more with ambient sounds, and this sketch is definitely ambient! There&#8217;s no rhythm or melody &#8212; just a simple held chord, evolving over time. You won&#8217;t walk &#8230; <a href="http://wootangent.net/2010/03/sketchbook-ambient-exploration/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>After that Tunestorm bit I&#8217;ve been keen to try something different and experiment more with ambient sounds, and this sketch is definitely ambient! There&#8217;s no rhythm or melody &#8212; just a simple held chord, evolving over time. You won&#8217;t walk away humming it, but if you&#8217;re after something relaxing, it might fit the bill.</p>
<p>It&#8217;s essentially a seven-minute filter sweep, but there&#8217;s a tonne of little variations bubbling away inside that sound, so I gave it the time I thought it needed to explore the how the sound changes with every step of that filter. I had it running through my VM1 analogue delay pedal, too, so I turned some knobs on that for good measure as well.</p>
<p><object type="application/x-shockwave-flash" data="http://wootangent.net/flash/player_mp3_maxi.swf" width="200" height="20"><param name="movie" value="http://wootangent.net/flash/player_mp3_maxi.swf" /><param name="FlashVars" value="mp3=http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20100302.mp3" /></object><br />
<a href="http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20100302.mp3">mp3</a> | <a href="http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20100302.ogg">vorbis</a> | 7:25</p>
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		<slash:comments>0</slash:comments>
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		<title>sketchbook: stylophone!</title>
		<link>http://wootangent.net/2009/12/sketchbook-stylophone/</link>
		<comments>http://wootangent.net/2009/12/sketchbook-stylophone/#comments</comments>
		<pubDate>Wed, 23 Dec 2009 11:59:54 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Sketchbook]]></category>
		<category><![CDATA[stylophone]]></category>
		<category><![CDATA[xmas]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=380</guid>
		<description><![CDATA[I had a surprise knock on the door just before I left for work this morning &#8212; the delivery of a mystery package. The excitement only grew when I ripped open the satchel to reveal a surprise Xmas present: my &#8230; <a href="http://wootangent.net/2009/12/sketchbook-stylophone/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I had a surprise knock on the door just before I left for work this morning &#8212; the delivery of a mystery package. The excitement only grew when I ripped open the satchel to reveal a surprise Xmas present: my very own <a href="http://en.wikipedia.org/wiki/Stylophone">Stylophone</a>! They went back in to production a few years ago, but apart from a few minor additions it&#8217;s virtually identical to the classic units of the 60s: it works identically to the old models, and it definitely sounds just as cheesy-good.</p>
<p>In honour of my new toy, here&#8217;s a brief bit of Stylophone-infused doof-doof. I couldn&#8217;t help but put a filter sweep on the bass line, but apart from that, and copious echoes, the Stylophone sound is untouched. Enjoy! Let me know if you can&#8217;t play it, too &#8212; I&#8217;ve changed the streaming setup a little for this one.</p>
<p><audio controls><source src="http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20091223.ogg" type="audio/ogg"><source src="http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20091223.mp3" type="audio/mpeg"><object type="application/x-shockwave-flash" data="http://wootangent.net/flash/player_mp3_maxi.swf" width="200" height="20"><param name="movie" value="http://wootangent.net/flash/player_mp3_maxi.swf" /><param name="FlashVars" value="mp3=http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20091223.mp3" /></object></audio><br />
<a href="http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20091223.mp3">mp3</a> | <a href="http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20091223.ogg">vorbis</a> | 52 seconds</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>sketchbook: not-quite-guitar</title>
		<link>http://wootangent.net/2009/09/sketchbook-not-quite-guitar/</link>
		<comments>http://wootangent.net/2009/09/sketchbook-not-quite-guitar/#comments</comments>
		<pubDate>Sun, 20 Sep 2009 03:07:49 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Sketchbook]]></category>
		<category><![CDATA[blofeld]]></category>
		<category><![CDATA[distortion]]></category>
		<category><![CDATA[guitar]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=295</guid>
		<description><![CDATA[I&#8217;ve never learned to play guitar, but I wondered the other day if I could synthesise something similar to the sound of a distorted electric guitar, and I don&#8217;t think this sketch is too far off. The raw sound is &#8230; <a href="http://wootangent.net/2009/09/sketchbook-not-quite-guitar/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve never learned to play guitar, but I wondered the other day if I could synthesise something similar to the sound of a distorted electric guitar, and I don&#8217;t think <a href="http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20090920.mp3">this sketch</a> is too far off. The raw sound is from the Blofeld, and is very vaguely guitarish, but running it through a guitar amp/cabinet sim on the PC adds that distorted character to it.</p>
<p><object type="application/x-shockwave-flash" data="http://wootangent.net/flash/player_mp3_maxi.swf" width="200" height="20"><param name="movie" value="http://wootangent.net/flash/player_mp3_maxi.swf" /><param name="FlashVars" value="mp3=http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20090920.mp3" /></object><br />
20090920: 34 seconds</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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