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	<title>woo, tangent &#187; psindustrializer</title>
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		<title>sketchbook: psindustralizer drums</title>
		<link>http://wootangent.net/2010/07/sketchbook-psindustralizer-drums/</link>
		<comments>http://wootangent.net/2010/07/sketchbook-psindustralizer-drums/#comments</comments>
		<pubDate>Mon, 05 Jul 2010 14:24:54 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Sketchbook]]></category>
		<category><![CDATA[hydrogen]]></category>
		<category><![CDATA[psindustrializer]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=677</guid>
		<description><![CDATA[I&#8217;ve been playing with percussion lately, and wanted some metallic sounds, and I remembered a little app that I played with a while ago called Power Station Industralizer, a physically modeled percussion synth. It&#8217;s a little unwieldy &#8212; it&#8217;s non-realtime, &#8230; <a href="http://wootangent.net/2010/07/sketchbook-psindustralizer-drums/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been playing with percussion lately, and wanted some metallic sounds, and I remembered a little app that I played with a while ago called <a href="http://sourceforge.net/projects/industrializer/">Power Station Industralizer</a>, a physically modeled percussion synth. It&#8217;s a little unwieldy &#8212; it&#8217;s non-realtime, so you have to &#8220;render&#8221; the sound after tweaking parameters before you can play it, and it has some annoying issues &#8212; but it can certainly make some nice clangy, smashy, metallic drum sounds. I came up with a few and threw them in to Hydrogen; the results are below.</p>
<p><span id="more-677"></span><br />
<div id="attachment_680" class="wp-caption aligncenter" style="width: 610px"><a href="http://wootangent.net/wp-content/uploads/2010/07/psindustrializer.png" rel="shadowbox[sbpost-677];player=img;"><img src="http://wootangent.net/wp-content/uploads/2010/07/psindustrializer-600x574.png" alt="PSIndustralizer GUI" title="psindustrializer" width="600" height="574" class="size-medium wp-image-680" /></a><p class="wp-caption-text">PSIndustralizer's needlessly-OpenGL-enabled GUI</p></div></p>
<p>If you&#8217;re going to use PSIndustralizer, you do need to be aware of some issues. The most annoying is that, with settings for &#8220;Spring Tension&#8221; or &#8220;Speed&#8221; that are too high &#8212; and &#8220;too high&#8221; is a vague description, because it&#8217;s never exactly clear how high you can go before having problems &#8212; the render times jump from a second or two up to perhaps a minute or more, and the only way to stop the render is to exit the app. There&#8217;s also no JACK support &#8212; not a killer, since you render and save the samples rather than using it as a realtime synth &#8212; and the exported files sometimes need to be cleaned up manually to remove some nasty DC offsets. Still, I think the sounds hidden in there could well be worth the hassle.</p>
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<a href="http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20100705.mp3">mp3</a> | <a href="http://electronaut.linuxgamers.net/~lsd/music/sketchbook/ongoing/20100705.ogg">vorbis</a> | 12 seconds</p>
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