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	<title>woo, tangent &#187; Releases</title>
	<atom:link href="http://wootangent.net/category/music/releases/feed/" rel="self" type="application/rss+xml" />
	<link>http://wootangent.net</link>
	<description>lsd&#039;s rants about games, music, linux, and technology</description>
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		<title>new track: texel</title>
		<link>http://wootangent.net/2011/10/new-track-texel/</link>
		<comments>http://wootangent.net/2011/10/new-track-texel/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 12:57:59 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Releases]]></category>
		<category><![CDATA[ardour]]></category>
		<category><![CDATA[ardour 3]]></category>
		<category><![CDATA[bandcamp]]></category>
		<category><![CDATA[blofeld]]></category>
		<category><![CDATA[calf monosynth]]></category>
		<category><![CDATA[hydrogen]]></category>
		<category><![CDATA[jrhodes]]></category>
		<category><![CDATA[linuxsampler]]></category>
		<category><![CDATA[microhammer]]></category>
		<category><![CDATA[sfz]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=1619</guid>
		<description><![CDATA[After a few last-minute tweaks, I&#8217;m finally ready to release my new track. The plan is for this to be the first track of an EP that will be available for download from Bandcamp, but I&#8217;m sure that won&#8217;t happen &#8230; <a href="http://wootangent.net/2011/10/new-track-texel/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>After a few last-minute tweaks, I&#8217;m finally ready to release my new track. The plan is for this to be the first track of an EP that will be available for download from <a href="http://pneuman.bandcamp.com/">Bandcamp</a>, but I&#8217;m sure that won&#8217;t happen for several months, so I wanted to post the track here early to give everyone a chance to hear it. It&#8217;s a downbeat, ambient techno-kinda thing I call &#8220;Texel&#8221;:</p>
<p><!-- degradable html5 audio and video plugin --><div class="audio_wrap html5audio"><audio controls id="html5audio-0" class="html5audio"><source src="http://wootangent.net/~lsd/music/releases/texel/texel.ogg" type="audio/ogg" /><source src="http://wootangent.net/~lsd/music/releases/texel/texel.mp3" type="audio/mpeg" /><a href="http://wootangent.net/~lsd/music/releases/texel/texel.mp3" title="Click to open" id="f-html5audio-0">Audio MP3</a><script type="text/javascript">AudioPlayer.embed("f-html5audio-0", {soundFile: "http://wootangent.net/~lsd/music/releases/texel/texel.mp3"});</script></audio></div><br />
<a href="http://electronaut.linuxgamers.net/~lsd/music/releases/texel/texel.mp3">mp3</a> | <a href="http://electronaut.linuxgamers.net/~lsd/music/releases/texel/texel.ogg">ogg</a> | <a href="http://electronaut.linuxgamers.net/~lsd/music/releases/texel/texel.flac">flac</a> | 3 minutes 16 seconds</p>
<p>I talked a little about the production in <a href="http://wootangent.net/2011/10/new-music-update/">an earlier post</a>, but I have included some further details after the jump.<br />
<span id="more-1619"></span></p>
<p>This is one of my shortest tracks, and that was a deliberate departure for me &#8212; in the past I feel like I&#8217;ve often stretched things out to get to a certain length, and let them get a bit too repetitive in the process, so I deliberately avoided that here. In hindsight, there&#8217;s a lot going on in there, so perhaps it could&#8217;ve done with being a bit longer, but it definitely shouldn&#8217;t be boring at the very least!</p>
<p>In terms of sounds, the pads and bass are from the Blofeld, but everything else is software &#8212; Calf Monosynth for the sixteenth-note bleeps in the background, Linuxsampler for the Rhodes, and Hydrogen for the drums. The Rhodes is the excellent <a href="http://learjeff.net/sf/sf.html">jRhodes3</a> soundfont</a>, which I converted to SFZ format using <a href="http://audio.clockbeat.com/sfZed.html">sfZed</a>, and the kick and snare come from the Microhammer Gnomehammer collection of wintry sounds.</p>
<p>The vocal sounds were a bit of fun. I recorded myself singing a note in to my mic, chopped out a small section that had a nice, stable pitch, and then time-stretched that to produce a longer vocal sound that sounds a little strange and ethereal. Each of the little vocal flourishes was created from that by pitch-shifting it to create the different pitches, and then performing a bunch of micro-edits for the glitchy, stuttery bits.</p>
<p>Effects-wise, I&#8217;ve already discussed <a href="http://blog.loomer.co.uk/2011/09/loomer-cumulus-computer-music-exclusive.html">Loomer Cumulus</a> &#8212; it&#8217;s responsible for the messed-up drum break in the middle, and a few drum hits in the latter half of the track. I&#8217;ve also used the Decimator plugin a bit: the Cumulus drums, vocal sounds, and sixteenth-note bleeps all have automated Decimator plugins. The warbly, lo-fi delay on the Rhodes is courtesy of my Behringer VM1 analog delay pedal.</p>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>album release: sketchbook: vol 1</title>
		<link>http://wootangent.net/2011/05/album-release-sketchbook-vol-1/</link>
		<comments>http://wootangent.net/2011/05/album-release-sketchbook-vol-1/#comments</comments>
		<pubDate>Mon, 30 May 2011 13:33:29 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Releases]]></category>
		<category><![CDATA[album]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=1310</guid>
		<description><![CDATA[It was about two years ago that I released my first new track in ages, and since then I&#8217;ve surprised myself a bit by sticking with it, producing new tracks every few months. There&#8217;s enough there for an album now, &#8230; <a href="http://wootangent.net/2011/05/album-release-sketchbook-vol-1/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>It was about two years ago that I released my first new track in ages, and since then I&#8217;ve surprised myself a bit by sticking with it, producing new tracks every few months. There&#8217;s enough there for an album now, so I&#8217;ve decided to bundle my tracks together and set them up as an album on Bandcamp:</p>
<p><a href="http://pneuman.bandcamp.com/album/sketchbook-vol-1">http://pneuman.bandcamp.com/album/sketchbook-vol-1</a></p>
<p>It&#8217;s a free download, and you can grab it in whatever format you like, all tagged up and ready to go! Even though it&#8217;s a bit of an odd mix of tracks, it feels great to have an album&#8217;s worth of tracks to my name. With any luck, my next album&#8217;s worth will be a little more thematically consistent.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>new track: new version of &#8220;move along&#8221;</title>
		<link>http://wootangent.net/2011/05/new-track-new-version-of-move-along/</link>
		<comments>http://wootangent.net/2011/05/new-track-new-version-of-move-along/#comments</comments>
		<pubDate>Thu, 12 May 2011 03:52:14 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Linux]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=1305</guid>
		<description><![CDATA[I&#8217;ve released the updated version of my new track, titled &#8220;move along&#8221; &#8212; it&#8217;s the same song (no extra parts were recorded), but I&#8217;ve re-balanced all of the elements based on feedback I received, bringing out more of the drums &#8230; <a href="http://wootangent.net/2011/05/new-track-new-version-of-move-along/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve released the updated version of my new track, titled &#8220;move along&#8221; &#8212; it&#8217;s the same song (no extra parts were recorded), but I&#8217;ve re-balanced all of the elements based on feedback I received, bringing out more of the drums and vocals, and pushing the piano back so that it doesn&#8217;t dominate. I&#8217;ve replaced the old version with this one, so if you stream it from the original post you&#8217;ll get the new version, but I&#8217;ve also included it again here. You can also get it from <a href="http://pneuman.bandcamp.com/track/move-along">my Bandcamp</a>.</p>
<p><!-- degradable html5 audio and video plugin --><div class="audio_wrap html5audio"><audio controls id="html5audio-1" class="html5audio"><source src="http://wootangent.net/~lsd/music/releases/movealong/movealong.ogg" type="audio/ogg" /><source src="http://wootangent.net/~lsd/music/releases/movealong/movealong.mp3" type="audio/mpeg" /><a href="http://wootangent.net/~lsd/music/releases/movealong/movealong.mp3" title="Click to open" id="f-html5audio-1">Audio MP3</a><script type="text/javascript">AudioPlayer.embed("f-html5audio-1", {soundFile: "http://wootangent.net/~lsd/music/releases/movealong/movealong.mp3"});</script></audio></div><br />
<a href="http://electronaut.linuxgamers.net/~lsd/music/releases/movealong/movealong.mp3">mp3</a> | <a href="http://electronaut.linuxgamers.net/~lsd/music/releases/movealong/movealong.ogg">ogg</a> | <a href="http://electronaut.linuxgamers.net/~lsd/music/releases/movealong/movealong.flac">flac</a> | 3 minutes 47 seconds</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>new track: move along</title>
		<link>http://wootangent.net/2011/04/new-track-move-along/</link>
		<comments>http://wootangent.net/2011/04/new-track-move-along/#comments</comments>
		<pubDate>Fri, 29 Apr 2011 23:04:09 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Linux]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Releases]]></category>
		<category><![CDATA[ardour]]></category>
		<category><![CDATA[ardour 3]]></category>
		<category><![CDATA[calf]]></category>
		<category><![CDATA[ir]]></category>
		<category><![CDATA[linuxsampler]]></category>
		<category><![CDATA[pianoteq]]></category>
		<category><![CDATA[qtractor]]></category>
		<category><![CDATA[rakarrack]]></category>
		<category><![CDATA[red wire]]></category>
		<category><![CDATA[rockstock]]></category>
		<category><![CDATA[zita-at1]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=1224</guid>
		<description><![CDATA[This track has been a long time coming, but it&#8217;s finally done! It&#8217;s my first original track with lyrics; it&#8217;s about leaving my job after so many years there, though I wouldn&#8217;t read too much in to the words. It&#8217;s &#8230; <a href="http://wootangent.net/2011/04/new-track-move-along/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>This track has been a long time coming, but it&#8217;s finally done! It&#8217;s my first original track with lyrics; it&#8217;s about leaving my job after so many years there, though I wouldn&#8217;t read too much in to the words. It&#8217;s certainly a departure from my usual electronic stuff &#8212; this has just piano, bass, drums, and vocals &#8212; so I&#8217;m keen to hear what people think of it.</p>
<p>You can download or stream it below, or at <a href="http://pneuman.bandcamp.com/track/move-along">Bandcamp</a>. Some production notes are under the cut.</p>
<p><!-- degradable html5 audio and video plugin --><div class="audio_wrap html5audio"><audio controls id="html5audio-2" class="html5audio"><source src="http://wootangent.net/~lsd/music/releases/movealong/movealong.ogg" type="audio/ogg" /><source src="http://wootangent.net/~lsd/music/releases/movealong/movealong.mp3" type="audio/mpeg" /><a href="http://wootangent.net/~lsd/music/releases/movealong/movealong.mp3" title="Click to open" id="f-html5audio-2">Audio MP3</a><script type="text/javascript">AudioPlayer.embed("f-html5audio-2", {soundFile: "http://wootangent.net/~lsd/music/releases/movealong/movealong.mp3"});</script></audio></div><br />
<a href="http://electronaut.linuxgamers.net/~lsd/music/releases/movealong/movealong.mp3">mp3</a> | <a href="http://electronaut.linuxgamers.net/~lsd/music/releases/movealong/movealong.ogg">ogg</a> | <a href="http://electronaut.linuxgamers.net/~lsd/music/releases/movealong/movealong.flac">flac</a> | 3 minutes 47 seconds</p>
<p><span id="more-1224"></span><br />
It may not be electronic in sound, but it&#8217;s still electronic in production; the piano (Pianoteq), drums (LinuxSampler, with the Analogue Drums RockStock kit), and bass (a Soundfont I found online) were sequenced in Qtractor and then recorded in to Ardour 3, alongside the vocals. Mixing in Ardour used a lot of Calf plugins (the Compressor, Filter, and the new multi-band EQ), along with IR for reverb, using a nice <a href="http://rhythminmind.net/1313/?p=667">Bricasti M7</a> IR file, and a Rakarrack insert on the bass part to apply an Ampeg SVT 810 cabinet impulse from <a href="http://www.redwirez.com/bigbox.jsp">Red Wire</a>.</p>
<p>I also dabbled with the <a href="http://kokkinizita.linuxaudio.org/linuxaudio/zita-at1-doc/quickguide.html">Zita-AT1</a> auto-tuner. I don&#8217;t have a problem with pitch correction in general, but I don&#8217;t tend to like the overly-perfect results that people often get from it, so I was very careful to avoid that. I disabled its automatic pitch detection and instead controlled its corrector with a MIDI track, drawing in corrective notes just where I thought they were absolutely needed. I don&#8217;t think it sounds auto-tuned at all as a result &#8212; it just sounds a little better than it did without the correction.</p>
<p>The biggest challenge (apart from the lyrics!) was to create instrument parts that sound as real as I could manage, and then get them sitting together in a natural-sounding mix. I think I&#8217;ve done a decent enough job &#8212; the piano is fine, and while the drums and bass aren&#8217;t as natural as they could be, I think the illusion as a whole works well enough. </p>
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		<slash:comments>3</slash:comments>
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		<title>sketchbook: bouncy game music</title>
		<link>http://wootangent.net/2011/01/sketchbook-bouncy-game-music/</link>
		<comments>http://wootangent.net/2011/01/sketchbook-bouncy-game-music/#comments</comments>
		<pubDate>Mon, 31 Jan 2011 06:19:57 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Releases]]></category>
		<category><![CDATA[Sketchbook]]></category>
		<category><![CDATA[ardour]]></category>
		<category><![CDATA[blofeld]]></category>
		<category><![CDATA[game jam]]></category>
		<category><![CDATA[hydrogen]]></category>
		<category><![CDATA[qtractor]]></category>
		<category><![CDATA[switchbreak]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=1149</guid>
		<description><![CDATA[Here&#8217;s another quick piece done quickly for a purpose: my friend Switchbreak spent the weekend developing a short Flash game for the So Many Rooms game jam, where each developer had 36 hours to produce a game that challenges the &#8230; <a href="http://wootangent.net/2011/01/sketchbook-bouncy-game-music/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s another quick piece done quickly for a purpose: my friend <a href="http://switchbreak.net/blog/">Switchbreak</a> spent the weekend developing a short Flash game for the <a href="http://somanyrooms.com/">So Many Rooms</a> game jam, where each developer had 36 hours to produce a game that challenges the player to get from a starting door to an ending door, using whatever obstacles or gameplay mechanics they like. <a href="http://somanyrooms.com/index.php?page=home&#038;roomID=4d46f89c-9c40-4c44-9fce-306845591f59">Switchbreak&#8217;s game</a> is full of bouncing balls, so when he asked me to produce a quick tune for him, I made sure that it was appropriately bouncy.</p>
<p>This was whipped up on Sunday night mostly in Qtractor, with Hydrogen for the drums, and my Blofeld for all the other sounds. I&#8217;d normally record everything in to Ardour and mix it there, but I stayed in Qtractor for this one, and it did a fine job; I had no trouble replicating my usual trick of running the drums on to separate tracks so that I can apply individual effects to each, for instance. The result is a bit trite, but it&#8217;s fun, it loops pretty smoothly, and I think it suits the game well.</p>
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<a href="http://wootangent.net/~lsd/music/sketches/bouncy/bouncy-full.mp3">mp3</a> | <a href="http://wootangent.net/~lsd/music/sketches/bouncy/bouncy-full.ogg">vorbis</a> | <a href="http://wootangent.net/~lsd/music/sketches/bouncy/bouncy-full.flac">flac</a> | 1:18</p>
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		<slash:comments>1</slash:comments>
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		<title>sketchbook: tunestorm 04</title>
		<link>http://wootangent.net/2011/01/sketchbook-tunestorm-04/</link>
		<comments>http://wootangent.net/2011/01/sketchbook-tunestorm-04/#comments</comments>
		<pubDate>Mon, 31 Jan 2011 06:05:35 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Releases]]></category>
		<category><![CDATA[Sketchbook]]></category>
		<category><![CDATA[nanokontrol]]></category>
		<category><![CDATA[phasex]]></category>
		<category><![CDATA[sampler]]></category>
		<category><![CDATA[specimen]]></category>
		<category><![CDATA[tunestorm]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=1145</guid>
		<description><![CDATA[There was another Tunestorm challenge earlier this month, and in the finest tradition of such things, I threw together an entry at the last minute. The challenge this time was to make a piece using a sample taken from a &#8230; <a href="http://wootangent.net/2011/01/sketchbook-tunestorm-04/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>There was another <a href="http://opensourcemusician.com/index.php/Tunestorm">Tunestorm</a> challenge earlier this month, and in the finest tradition of such things, I threw together an entry at the last minute. The challenge this time was to make a piece using a sample taken from a spinning hard drive, which sounded just like a sine wave that slowly dropped in pitch.</p>
<p>You could use other sounds, too, but I chose not to &#8212; I loaded a chunk of the original sound in to a sampler (Specimen), ran it through some distortion effects, then through PHASEX, where I tweaked away on the filter in real-time using my Korg nanoKONTROL, and finally through some spatial effects. The result was some throbbing, unsettling ambient art-wankery that I call &#8220;pulse&#8221;.</p>
<p><!-- degradable html5 audio and video plugin --><div class="audio_wrap html5audio"><audio controls id="html5audio-4" class="html5audio"><source src="http://wootangent.net/~lsd/music/sketches/tunestorm04/pulse.ogg" type="audio/ogg" /><source src="http://wootangent.net/~lsd/music/sketches/tunestorm04/pulse.mp3" type="audio/mpeg" /><a href="http://wootangent.net/~lsd/music/sketches/tunestorm04/pulse.mp3" title="Click to open" id="f-html5audio-4">Audio MP3</a><script type="text/javascript">AudioPlayer.embed("f-html5audio-4", {soundFile: "http://wootangent.net/~lsd/music/sketches/tunestorm04/pulse.mp3"});</script></audio></div><br />
<a href="http://wootangent.net/~lsd/music/sketches/tunestorm04/pulse.mp3">mp3</a> | <a href="http://wootangent.net/~lsd/music/sketches/tunestorm04/pulse.ogg">vorbis</a> | <a href="http://wootangent.net/~lsd/music/sketches/tunestorm04/pulse.flac">flac</a> | 2:50</p>
]]></content:encoded>
			<wfw:commentRss>http://wootangent.net/2011/01/sketchbook-tunestorm-04/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<title>new track: phase transition</title>
		<link>http://wootangent.net/2010/07/new-track-phase-transition/</link>
		<comments>http://wootangent.net/2010/07/new-track-phase-transition/#comments</comments>
		<pubDate>Mon, 26 Jul 2010 07:46:00 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Releases]]></category>
		<category><![CDATA[ardour]]></category>
		<category><![CDATA[blofeld]]></category>
		<category><![CDATA[hydrogen]]></category>
		<category><![CDATA[phasex]]></category>
		<category><![CDATA[seq24]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=703</guid>
		<description><![CDATA[It&#8217;s been about six weeks since I posted my little SooperLooper jam, and here it is in its final form, or at least what became of it. This was a difficult one to pull together &#8212; I initially just polished &#8230; <a href="http://wootangent.net/2010/07/new-track-phase-transition/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been about six weeks since I posted my little SooperLooper jam, and here it is in its final form, or at least what became of it. This was a difficult one to pull together &#8212; I initially just polished my sketch version of it, but that didn&#8217;t give me the results I was after, so I ended up ditching that effort and re-arranging it from scratch, finally getting an inspiration for the central progression and ending last week. Once I had that idea, it didn&#8217;t take long on the weekend to flesh it out.</p>
<p>This is another Seq24/Hydrogen/Ardour recording, with Blofeld synths, though I also created my own drum sounds (mostly on the Blofeld again) for this one. I also used PHASEX as the synth for the lead arpeggio &#8212; it&#8217;s a simple patch, but I really liked how it sounded, so it stayed in the final version.</p>
<p><b>EDIT:</b> Turns out that the download links were broken! I&#8217;ve fixed them now, so if you had trouble downloading, please try again now.</p>
<p><!-- degradable html5 audio and video plugin --><div class="audio_wrap html5audio"><audio controls id="html5audio-5" class="html5audio"><source src="http://wootangent.net/~lsd/music/releases/phasetransition/phasetransition.ogg" type="audio/ogg" /><source src="http://wootangent.net/~lsd/music/releases/phasetransition/phasetransition.mp3" type="audio/mpeg" /><a href="http://wootangent.net/~lsd/music/releases/phasetransition/phasetransition.mp3" title="Click to open" id="f-html5audio-5">Audio MP3</a><script type="text/javascript">AudioPlayer.embed("f-html5audio-5", {soundFile: "http://wootangent.net/~lsd/music/releases/phasetransition/phasetransition.mp3"});</script></audio></div><br />
<a href="http://electronaut.linuxgamers.net/~lsd/music/releases/phasetransition/phasetransition.mp3">mp3</a> | <a href="http://electronaut.linuxgamers.net/~lsd/music/releases/phasetransition/phasetransition.ogg">ogg</a> | <a href="http://electronaut.linuxgamers.net/~lsd/music/releases/phasetransition/phasetransition.flac">flac</a> | 5 minutes 4 seconds</p>
]]></content:encoded>
			<wfw:commentRss>http://wootangent.net/2010/07/new-track-phase-transition/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>sketchbook: a sooperlooper jam</title>
		<link>http://wootangent.net/2010/06/sketchbook-a-sooperlooper-jam/</link>
		<comments>http://wootangent.net/2010/06/sketchbook-a-sooperlooper-jam/#comments</comments>
		<pubDate>Sat, 19 Jun 2010 09:20:07 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Releases]]></category>
		<category><![CDATA[Sketchbook]]></category>
		<category><![CDATA[ardour]]></category>
		<category><![CDATA[jam]]></category>
		<category><![CDATA[rakarrack]]></category>
		<category><![CDATA[sooperlooper]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=623</guid>
		<description><![CDATA[SooperLooper is proving to be a lot of fun! Last weekend I fired it up and did some impromptu jamming, following this basic formula: Slap together a basic four-bar drum pattern in Hydrogen Export that pattern as a loop and &#8230; <a href="http://wootangent.net/2010/06/sketchbook-a-sooperlooper-jam/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://sonosaurus.com/sooperlooper/">SooperLooper</a> is proving to be a lot of fun! Last weekend I fired it up and did some impromptu jamming, following this basic formula:</p>
<ul>
<li>Slap together a basic four-bar drum pattern in Hydrogen</li>
<li>Export that pattern as a loop and import it in to SooperLooper as loop 1</li>
<li>Play a bunch of random crap over the top, and if it sounds okay, grab a loop of it</li>
<li>Lather, rinse, repeat</li>
</ul>
<p>I saved those sessions, and had a quick stab at turning one of them in to a proper track, which I call &#8220;sl3&#8243;, by importing the loops in to Ardour and moving/coping them in to an arrangement. I also threw in some effects for good measure: EQ, a couple of delays (can&#8217;t help myself with those!), and an insert out to Rakarrack to add some guts to my fairly limp bass loop. I&#8217;m sure I could make it more interesting by re-recording a few parts &#8212; replacing the drum loop with a properly programmed part with a bit of variety, for instance &#8212; but hey, for an hour-and-a-half&#8217;s work, I think it sounds okay!</p>
<p><!-- degradable html5 audio and video plugin --><div class="audio_wrap html5audio"><audio controls id="html5audio-6" class="html5audio"><source src="http://wootangent.net/~lsd/music/sketches/sl3/sl3.ogg" type="audio/ogg" /><source src="http://wootangent.net/~lsd/music/sketches/sl3/sl3.mp3" type="audio/mpeg" /><a href="http://wootangent.net/~lsd/music/sketches/sl3/sl3.mp3" title="Click to open" id="f-html5audio-6">Audio MP3</a><script type="text/javascript">AudioPlayer.embed("f-html5audio-6", {soundFile: "http://wootangent.net/~lsd/music/sketches/sl3/sl3.mp3"});</script></audio></div><br />
<a href="http://electronaut.linuxgamers.net/~lsd/music/sketches/sl3/sl3.mp3">mp3</a> | <a href="http://electronaut.linuxgamers.net/~lsd/music/sketches/sl3/sl3.ogg">vorbis</a> | 2:27</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>new track: frozen summer</title>
		<link>http://wootangent.net/2010/05/new-track-frozen-summer/</link>
		<comments>http://wootangent.net/2010/05/new-track-frozen-summer/#comments</comments>
		<pubDate>Sat, 15 May 2010 05:38:33 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Releases]]></category>
		<category><![CDATA[hydrogen.seq24.ardour]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[specimen]]></category>
		<category><![CDATA[tunestorm]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=503</guid>
		<description><![CDATA[The Tunestorm02 reveal was today, so I can now post my submission for it: a breezy little tune that, for want of a better title, I called &#8220;frozen summer&#8221;. In accordance with the rules, it&#8217;s made entirely from sounds sampled &#8230; <a href="http://wootangent.net/2010/05/new-track-frozen-summer/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://opensourcemusician.com/index.php/Tunestorm02">Tunestorm02</a> reveal was today, so I can now post my submission for it: a breezy little tune that, for want of a better title, I called &#8220;frozen summer&#8221;. In accordance with the rules, it&#8217;s made entirely from sounds sampled around my house &#8212; there&#8217;s our doorbell, a blown beer bottle, and a stretched out balloon that I strummed to get a bass sound, along with percussive sounds from hitting various things (mainly my coffee machine).</p>
<p>Software-wise, I used Specimen for the melodic samples, Hydrogen for the drum samples, and seq24 for sequencing, before recording and mixing in Ardour. I&#8217;ve also uploaded my <a href="http://electronaut.linuxgamers.net/~lsd/music/releases/frozensummer/Tunestorm02.h2drumkit">Hydrogen kit</a> in case anyone&#8217;s curious.</p>
<p><!-- degradable html5 audio and video plugin --><div class="audio_wrap html5audio"><audio controls id="html5audio-7" class="html5audio"><source src="http://wootangent.net/~lsd/music/releases/frozensummer/frozensummer.ogg" type="audio/ogg" /><source src="http://wootangent.net/~lsd/music/releases/frozensummer/frozensummer.mp3" type="audio/mpeg" /><a href="http://wootangent.net/~lsd/music/releases/frozensummer/frozensummer.mp3" title="Click to open" id="f-html5audio-7">Audio MP3</a><script type="text/javascript">AudioPlayer.embed("f-html5audio-7", {soundFile: "http://wootangent.net/~lsd/music/releases/frozensummer/frozensummer.mp3"});</script></audio></div><br />
<a href="http://electronaut.linuxgamers.net/~lsd/music/releases/frozensummer/frozensummer.mp3">mp3</a> / <a href="http://electronaut.linuxgamers.net/~lsd/music/releases/frozensummer/frozensummer.ogg">vorbis</a> / <a href="http://electronaut.linuxgamers.net/~lsd/music/releases/frozensummer/frozensummer.flac">flac</a>: 2 minutes 48 seconds</p>
]]></content:encoded>
			<wfw:commentRss>http://wootangent.net/2010/05/new-track-frozen-summer/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<title>new track: tiny droplets</title>
		<link>http://wootangent.net/2010/04/new-track-tiny-droplets/</link>
		<comments>http://wootangent.net/2010/04/new-track-tiny-droplets/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 13:44:12 +0000</pubDate>
		<dc:creator>lsd</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Releases]]></category>
		<category><![CDATA[ambient]]></category>
		<category><![CDATA[ardour]]></category>
		<category><![CDATA[blofeld]]></category>
		<category><![CDATA[glitch]]></category>
		<category><![CDATA[hydrogen]]></category>
		<category><![CDATA[seq24]]></category>

		<guid isPermaLink="false">http://wootangent.net/?p=486</guid>
		<description><![CDATA[Two tracks in as many months? Madness! This is another ambient track, but without the drone &#8212; it has more of an early Aphex Twin vibe, but with some glitchy drums. I sequenced this in seq24, a pattern-based sequencer designed &#8230; <a href="http://wootangent.net/2010/04/new-track-tiny-droplets/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Two tracks in as many months? Madness! This is another ambient track, but without the drone &#8212; it has more of an early Aphex Twin vibe, but with some glitchy drums. I sequenced this in <a href="http://seq24.wikispaces.com/">seq24</a>, a pattern-based sequencer designed for live use, and in fact this was originally a &#8220;live&#8221; take, which I&#8217;ve edited and added to. Apart from that, it&#8217;s the usual suspects &#8212; Blofeld on the synth sounds and some drums, Hydrogen on the rest of the drums, recorded/mixed in Ardour.</p>
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<p></object><br />
<a href="http://electronaut.linuxgamers.net/~lsd/music/releases/tinydroplets/tinydroplets.mp3">mp3</a> / <a href="http://electronaut.linuxgamers.net/~lsd/music/releases/tinydroplets/tinydroplets.ogg">vorbis</a> / <a href="http://electronaut.linuxgamers.net/~lsd/music/releases/tinydroplets/tinydroplets.flac">flac</a>: 4 minutes 26 seconds</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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